PDA

View Full Version : |Source| Fix DL Summon Party Skill (PK) - by Emershow



Goten
05/08/2020, 05:47 PM
Mas um fix ae galera xD

Adicione isso em MoveSummon.h dentro de struct MOVE_SUMMON_INFO

int PkMove;


**Hidden Content: Check the thread to see hidden data.**

Créditos:
Emershow

RifleMaN_
14/08/2020, 07:25 AM
a linha gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(862));
da erro

Goten
14/08/2020, 07:48 AM
Adicione o #include ([Only registered and activated users can see links]) Notice.cpp para ver se resolve.

RifleMaN_
14/08/2020, 08:24 AM
agora deu erro no gMessage

LorenStudio
14/08/2020, 09:32 AM
agora deu erro no gMessage

#include ([Only registered and activated users can see links]) "stdafx.h"
#include ([Only registered and activated users can see links]) "MoveSummon.h"
#include ([Only registered and activated users can see links]) "CastleSiege.h"
#include ([Only registered and activated users can see links]) "DefaultClassInfo.h"
#include ([Only registered and activated users can see links]) "Gate.h"
#include ([Only registered and activated users can see links]) "ItemManager.h"
#include ([Only registered and activated users can see links]) "Map.h"
#include ([Only registered and activated users can see links]) "MemScript.h"
#include ([Only registered and activated users can see links]) "Util.h"
#include ([Only registered and activated users can see links]) "Message.h"
#include ([Only registered and activated users can see links]) "Notice.h"

RifleMaN_
14/08/2020, 10:49 AM
LuciferLGS deu certo, obrigado.