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View Full Version : |Download| Main 0.96.0.4 MuOnline



joaonolasco
18/02/2015, 01:38 PM
Informações do Produto:

Itens +15 Fix [100%]
Geração de MuError.log removida [100%]
Auto Minimizer | Teclas de Ativação/Desativação: F5/F6 [95% ~ Algumas vezes ele abre sem o auto (Bem raro mas acontece)]
Sword + Sword | Sword + Shield | Em Safezones [100%]
Novos Itens Liberados = 512 por categoria [NÃO TESTADO]
Texturas fixadas de todos os 512 itens [100%]
Acentuação Liberada [100%]
Fonte Fixada [100%]
Sistema de Glow custom (Funciona por .ini) [100%]

Informações do Main:

IP: dgteam.dgteam
Serial: MainPoweredByDGT
Versão: 22085

Download - Senha: perfectzone.com.br
[Only registered and activated users can see links]!PIhFQZRS!lmuMBg56IXl5uaQfuenuGtfa9_ht0FB3ikLjvg4 u08s



Créditos:
GHP: Pelo auto minimizer
DGTEAM - Genesis: pelo Main e algumas outras Customs.

Maykon
18/02/2015, 08:06 PM
Tenho certeza que os 512 itens não vai funcionar :D

leilacardoso
02/09/2015, 09:44 PM
alguem sabe dizer se ta pegando 512 msm?

Mr.Haziel
03/03/2016, 09:48 AM
512 por categoria ? Completamente Fake,ai a descompilação da dll !!


//----- (10001480) --------------------------------------------------------
UINT sub_10001480()
{
[Only registered and activated users can see links]


v5032A5 = GetPrivateProfileIntA("MAIN", "MaxSword", 32, ".\\Main.ini");
v503384 = GetPrivateProfileIntA("MAIN", "MaxAxe", 9, ".\\Main.ini");
v5033AF = GetPrivateProfileIntA("MAIN", "MaxMace", 19, ".\\Main.ini");
v5033DA = GetPrivateProfileIntA("MAIN", "MaxSpear", 15, ".\\Main.ini");
v503430 = GetPrivateProfileIntA("MAIN", "MaxStaff", 32, ".\\Main.ini");
result = GetPrivateProfileIntA("MAIN", "MaxShield", 22, ".\\Main.ini");
v503405 = result;
v501F05 = 32;
v50279B = 32;
v502818 = 32;
return result;
}

Hugo
03/03/2016, 01:15 PM
512 não seria o total de itens aceitos não? Kkkk pq o suporte aí é de 32 como o Mr.Haziel falou

djagripnos
03/03/2016, 02:55 PM
890

Very Good Job Main Guys ME Now scan Main is Not Virus :)

lockzao
17/03/2016, 04:48 PM
Velho o splash não está abrindo no formato correto dele!

caron22
02/05/2016, 11:02 PM
Alguien me podria decir si estos son los fix del limite de items?


bool CClient::MaxItems()
{
*(unsigned char *)(0x501D9F+2) = 0x50;
*(unsigned char *)(0X501E07+2) = 0x50;
*(unsigned char *)(0X501E82+2) = 0x50;
*(unsigned char *)(0X501F7E+2) = 0x50;
*(unsigned char *)(0X501F03+2) = 0x50;
*(unsigned char *)(0X50227B+2) = 0x50;
*(unsigned char *)(0X5022F7+2) = 0x50;
*(unsigned char *)(0X50271C+2) = 0x50;
*(unsigned char *)(0X502799+2) = 0x50;
*(unsigned char *)(0X502816+2) = 0x50;
*(unsigned char *)(0X502893+2) = 0x50;
*(unsigned char *)(0X5032A3+2) = 0x50;
*(unsigned char *)(0X503382+2) = 0x50;
*(unsigned char *)(0X5033AD+2) = 0x50;
*(unsigned char *)(0X5033D8+2) = 0x50;
*(unsigned char *)(0X503403+2) = 0x50;
*(unsigned char *)(0X50342E+2) = 0x50;
*(unsigned char *)(0X5034DB+2) = 0x50;
*(unsigned char *)(0X503506+2) = 0x50;

*(unsigned char *)(0X5035FC+2) = 0x50;
*(unsigned char *)(0X503627+2) = 0x50;
*(unsigned char *)(0X50366A+2) = 0x50;
*(unsigned char *)(0X5036D3+2) = 0x50;
*(unsigned char *)(0X50376D+2) = 0x50;
*(unsigned char *)(0X5037BD+2) = 0x50;
*(unsigned char *)(0X503961+2) = 0x50;
*(unsigned char *)(0X503989+2) = 0x50;
*(unsigned char *)(0X503A2A+2) = 0x50;

*(BYTE*)(0X503A55+2) = 0x50;
*(BYTE*)(0X503B16+2) = 0x50;
return true;
}

@Mr.Haziel ([Only registered and activated users can see links])

173 Dias 22 Horas:------- Atualizado -------


Alguien me podria decir si estos son los fix del limite de items?


bool CClient::MaxItems()
{
*(unsigned char *)(0x501D9F+2) = 0x50;
*(unsigned char *)(0X501E07+2) = 0x50;
*(unsigned char *)(0X501E82+2) = 0x50;
*(unsigned char *)(0X501F7E+2) = 0x50;
*(unsigned char *)(0X501F03+2) = 0x50;
*(unsigned char *)(0X50227B+2) = 0x50;
*(unsigned char *)(0X5022F7+2) = 0x50;
*(unsigned char *)(0X50271C+2) = 0x50;
*(unsigned char *)(0X502799+2) = 0x50;
*(unsigned char *)(0X502816+2) = 0x50;
*(unsigned char *)(0X502893+2) = 0x50;
*(unsigned char *)(0X5032A3+2) = 0x50;
*(unsigned char *)(0X503382+2) = 0x50;
*(unsigned char *)(0X5033AD+2) = 0x50;
*(unsigned char *)(0X5033D8+2) = 0x50;
*(unsigned char *)(0X503403+2) = 0x50;
*(unsigned char *)(0X50342E+2) = 0x50;
*(unsigned char *)(0X5034DB+2) = 0x50;
*(unsigned char *)(0X503506+2) = 0x50;

*(unsigned char *)(0X5035FC+2) = 0x50;
*(unsigned char *)(0X503627+2) = 0x50;
*(unsigned char *)(0X50366A+2) = 0x50;
*(unsigned char *)(0X5036D3+2) = 0x50;
*(unsigned char *)(0X50376D+2) = 0x50;
*(unsigned char *)(0X5037BD+2) = 0x50;
*(unsigned char *)(0X503961+2) = 0x50;
*(unsigned char *)(0X503989+2) = 0x50;
*(unsigned char *)(0X503A2A+2) = 0x50;

*(BYTE*)(0X503A55+2) = 0x50;
*(BYTE*)(0X503B16+2) = 0x50;
return true;
}

@Mr.Haziel ([Only registered and activated users can see links])

No, esto no es lo que pensaba xD