antoniodel
10/01/2018, 11:19 AM
@louis ([Only registered and activated users can see links]) me arruma esses 3 offset da season 8 :D
Acho que meu RankUser não funciona por conta desses 3 offset que eu não consegui achar :D
Main.cpp
SetCompleteHook(0xE8,0x00575F55,&DrawNewHealthBar);
HealthBar.cpp
void DrawNewHealthBar() // OK
{
((void(*)())0x00576E40)();
// ---
gCustomRankUser.DrawInfo();
// ---
int PosX, PosY, LifeProgress, ShieldProgress;
// ---
float LifeBarWidth = 38.0f;
// ---
char LifeDisplay[20];
// ---
VAngle Angle;
// ---
for(int n=0;n < MAX_MAIN_VIEWPORT;n++)
{
DWORD ViewportAddress = *(DWORD*)(0x079B9D40)+(n*0x464);
if(!ViewportAddress)
{
continue;
}
O mais perto que eu cheguei dos offset foram esses, fazendo comparações com o S6.
Main.cpp
SetCompleteHook(0xE8,0x007F3F49,&DrawNewHealthBar);
HealthBar.cpp
void DrawNewHealthBar() // OK
{
((void(*)())0x005AFA46)();
// ---
gCustomRankUser.DrawInfo();
// ---
int PosX, PosY, LifeProgress, ShieldProgress;
// ---
float LifeBarWidth = 38.0f;
// ---
char LifeDisplay[20];
// ---
VAngle Angle;
// ---
for(int n=0;n < MAX_MAIN_VIEWPORT;n++)
{
DWORD ViewportAddress = *(DWORD*)(0x079B9D40)+(n*0x464);
if(!ViewportAddress)
{
continue;
}
Agradeço de coração :D
Acho que meu RankUser não funciona por conta desses 3 offset que eu não consegui achar :D
Main.cpp
SetCompleteHook(0xE8,0x00575F55,&DrawNewHealthBar);
HealthBar.cpp
void DrawNewHealthBar() // OK
{
((void(*)())0x00576E40)();
// ---
gCustomRankUser.DrawInfo();
// ---
int PosX, PosY, LifeProgress, ShieldProgress;
// ---
float LifeBarWidth = 38.0f;
// ---
char LifeDisplay[20];
// ---
VAngle Angle;
// ---
for(int n=0;n < MAX_MAIN_VIEWPORT;n++)
{
DWORD ViewportAddress = *(DWORD*)(0x079B9D40)+(n*0x464);
if(!ViewportAddress)
{
continue;
}
O mais perto que eu cheguei dos offset foram esses, fazendo comparações com o S6.
Main.cpp
SetCompleteHook(0xE8,0x007F3F49,&DrawNewHealthBar);
HealthBar.cpp
void DrawNewHealthBar() // OK
{
((void(*)())0x005AFA46)();
// ---
gCustomRankUser.DrawInfo();
// ---
int PosX, PosY, LifeProgress, ShieldProgress;
// ---
float LifeBarWidth = 38.0f;
// ---
char LifeDisplay[20];
// ---
VAngle Angle;
// ---
for(int n=0;n < MAX_MAIN_VIEWPORT;n++)
{
DWORD ViewportAddress = *(DWORD*)(0x079B9D40)+(n*0x464);
if(!ViewportAddress)
{
continue;
}
Agradeço de coração :D