Kratos
13/01/2018, 12:29 AM
Correção de:
Glow
Variáveis
Opção +16
//================================================== ========
// Fix Item +15 Glow
SetByte(0x004DFA12+2,0x0D);
SetByte(0x004DFA48+2,0x0D);
// +16 Fix
SetByte(0x005C1A2D+3,0x10);
//Variable Fix Item +15
SetByte(0x00502E45+3,0x0B);
SetByte(0x00502E4B+3,0x0B);
SetByte(0x00502E74+2,0x0B);
SetByte(0x00502F70+3,0x0B);
SetByte(0x00502F76+3,0x0B);
SetByte(0x00502F9F+2,0x0B);
SetByte(0x00503092+3,0x0B);
SetByte(0x00503098+3,0x0B);
SetByte(0x005030BE+2,0x0B);
SetByte(0x005031A0+3,0x0B);
SetByte(0x005031A6+3,0x0B);
SetByte(0x005031CC+2,0x0B);
SetByte(0x00503356+3,0x0B);
SetByte(0x0050335C+3,0x0B);
SetByte(0x00503394+3,0x0B);
SetByte(0x0050339A+3,0x0B);
SetByte(0x005033ED+3,0x0B);
SetByte(0x005033F3+3,0x0B);
SetByte(0x0050341B+3,0x0B);
SetByte(0x00503421+3,0x0B);
SetByte(0x00503473+2,0x0B);
SetByte(0x005034DF+2,0x0B);
SetByte(0x00503556+3,0x0B);
SetByte(0x0050355C+3,0x0B);
SetByte(0x00503585+2,0x0B);
//================================================== ========
Você adiciona isso no Main.cpp
Abaixo da Linha:
SetByte(0x005E516D,0xEB); // Multi Instance
Créditos:
DeilanSasame
Glow
Variáveis
Opção +16
//================================================== ========
// Fix Item +15 Glow
SetByte(0x004DFA12+2,0x0D);
SetByte(0x004DFA48+2,0x0D);
// +16 Fix
SetByte(0x005C1A2D+3,0x10);
//Variable Fix Item +15
SetByte(0x00502E45+3,0x0B);
SetByte(0x00502E4B+3,0x0B);
SetByte(0x00502E74+2,0x0B);
SetByte(0x00502F70+3,0x0B);
SetByte(0x00502F76+3,0x0B);
SetByte(0x00502F9F+2,0x0B);
SetByte(0x00503092+3,0x0B);
SetByte(0x00503098+3,0x0B);
SetByte(0x005030BE+2,0x0B);
SetByte(0x005031A0+3,0x0B);
SetByte(0x005031A6+3,0x0B);
SetByte(0x005031CC+2,0x0B);
SetByte(0x00503356+3,0x0B);
SetByte(0x0050335C+3,0x0B);
SetByte(0x00503394+3,0x0B);
SetByte(0x0050339A+3,0x0B);
SetByte(0x005033ED+3,0x0B);
SetByte(0x005033F3+3,0x0B);
SetByte(0x0050341B+3,0x0B);
SetByte(0x00503421+3,0x0B);
SetByte(0x00503473+2,0x0B);
SetByte(0x005034DF+2,0x0B);
SetByte(0x00503556+3,0x0B);
SetByte(0x0050355C+3,0x0B);
SetByte(0x00503585+2,0x0B);
//================================================== ========
Você adiciona isso no Main.cpp
Abaixo da Linha:
SetByte(0x005E516D,0xEB); // Multi Instance
Créditos:
DeilanSasame