Mas um fix ae galera xD
Adicione isso em MoveSummon.h dentro de struct MOVE_SUMMON_INFO
Código:int PkMove;
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Créditos:
Emershow
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Mas um fix ae galera xD
Adicione isso em MoveSummon.h dentro de struct MOVE_SUMMON_INFO
Código:int PkMove;
![]()
Créditos:
Emershow
a linha gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(862));
da erro
Adicione o [Only registered and activated users can see links. Click Here To Register...] Notice.cpp para ver se resolve.
agora deu erro no gMessage
[Only registered and activated users can see links. Click Here To Register...] "stdafx.h"Citação:
Originally Posted by RifleMaN_ [Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...] "MoveSummon.h"
[Only registered and activated users can see links. Click Here To Register...] "CastleSiege.h"
[Only registered and activated users can see links. Click Here To Register...] "DefaultClassInfo.h"
[Only registered and activated users can see links. Click Here To Register...] "Gate.h"
[Only registered and activated users can see links. Click Here To Register...] "ItemManager.h"
[Only registered and activated users can see links. Click Here To Register...] "Map.h"
[Only registered and activated users can see links. Click Here To Register...] "MemScript.h"
[Only registered and activated users can see links. Click Here To Register...] "Util.h"
[Only registered and activated users can see links. Click Here To Register...] "Message.h"
[Only registered and activated users can see links. Click Here To Register...] "Notice.h"
@[Only registered and activated users can see links. Click Here To Register...] deu certo, obrigado.