não há diferença simplesmente adicionando alguns sistemas From Louis!
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não há diferença simplesmente adicionando alguns sistemas From Louis!
Nota
Tópico inicial editado com os créditos adicionado!
pelo que vi quem fez foi o velton para a F-teamCitação:
Originally Posted by louis [Only registered and activated users can see links. Click Here To Register...]... A hora que quiser gato ^^
sobre o sistema de premiação nas patentes, você modificou ou deixou como estava na source da fteam?
Por que do jeito que estava fixo, não tem como desabilitar ou alterar, sempre será esse valor. Não sei pq quem fez não usou o CustomRankUser.txt para criar um sistema de premiação flexivel. Muita coisa desnecessária.
Código:if(lpObj->Reset == 51)
{
// aqui
int type;
int value;
type = 1;
value = 2;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(764),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(743),lpObj->Name);
}
if(lpObj->Reset == 101)
{
// aqui
int type;
int value;
type = 1;
value = 4;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(765),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(744),lpObj->Name);
}
if(lpObj->Reset == 151)
{
// aqui
int type;
int value;
type = 1;
value = 6;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(766),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(745),lpObj->Name);
}
if(lpObj->Reset == 201)
{
// aqui
int type;
int value;
type = 1;
value = 8;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(767),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(746),lpObj->Name);
}
if(lpObj->Reset == 251)
{
// aqui
int type;
int value;
type = 1;
value = 10;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(768),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(747),lpObj->Name);
}
if(lpObj->Reset == 301)
{
// aqui
int type;
int value;
type = 1;
value = 12;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(769),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(748),lpObj->Name);
}
if(lpObj->Reset == 351)
{
// aqui
int type;
int value;
type = 1;
value = 14;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(770),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(749),lpObj->Name);
}
if(lpObj->Reset == 401)
{
// aqui
int type;
int value;
type = 1;
value = 16;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(771),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(750),lpObj->Name);
}
if(lpObj->Reset == 451)
{
// aqui
int type;
int value;
type = 1;
value = 18;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(772),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(751),lpObj->Name);
}
if(lpObj->Reset == 501)
{
// aqui
int type;
int value;
type = 1;
value = 20;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(773),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(752),lpObj->Name);
}
if(lpObj->Reset == 551)
{
// aqui
int type;
int value;
type = 1;
value = 22;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(774),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(753),lpObj->Name);
}
if(lpObj->Reset == 601)
{
// aqui
int type;
int value;
type = 1;
value = 24;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(775),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(754),lpObj->Name);
}
if(lpObj->Reset == 651)
{
// aqui
int type;
int value;
type = 1;
value = 26;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(776),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(755),lpObj->Name);
}
if(lpObj->Reset == 701)
{
// aqui
int type;
int value;
type = 1;
value = 28;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(777),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(756),lpObj->Name);
}
if(lpObj->Reset == 751)
{
// aqui
int type;
int value;
type = 1;
value = 30;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(778),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(757),lpObj->Name);
}
if(lpObj->Reset == 801)
{
// aqui
int type;
int value;
type = 1;
value = 32;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(779),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(758),lpObj->Name);
}
if(lpObj->Reset == 851)
{
// aqui
int type;
int value;
type = 1;
value = 34;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(780),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(759),lpObj->Name);
}
if(lpObj->Reset == 901)
{
// aqui
int type;
int value;
type = 1;
value = 36;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(781),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(760),lpObj->Name);
}
if(lpObj->Reset == 951)
{
// aqui
int type;
int value;
type = 1;
value = 38;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(782),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(761),lpObj->Name);
}
if(lpObj->Reset == 1001)
{
// aqui
int type;
int value;
type = 1;
value = 40;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(783),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(762),lpObj->Name);
}
if(lpObj->Reset == 1101)
{
// aqui
int type;
int value;
type = 1;
value = 45;
char name[11] = {0};
this->GetString(lpObj->Name,name,sizeof(name),0);
LPOBJ lpTarget = gObjFind(name);
SDHP_COMMAND_COIN_RESET pMsg;
pMsg.header.set(0x0F,0x05,sizeof(pMsg));
pMsg.index = lpObj->Index;
memcpy(pMsg.account,lpTarget->Account,sizeof(pMsg.account));
pMsg.Type = type;
pMsg.Value = value;
gDataServerConnection.DataSend((BYTE*)&pMsg,pMsg.header.size);
gNotice.GCNoticeSendToAll(0,0,0,0,0,0,gMessage.GetMessage(784),lpObj->Name);
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage(763),lpObj->Name);
}
e não ei não mudei pois estou aprendendo ainda algumas coisas que fiz foi na tentativa e erro ate dar certo
Como eu ja falei no chat eu não babo o ovo de ninguem por ajuda o cara ajuda se quiser ou se for humilde
Velton não faria essa gambiarra kkk, deve ter sido o cr4zy, depois vou postar uma source com esse código melhoradoCitação:
Originally Posted by richardj [Only registered and activated users can see links. Click Here To Register...]pelo que vi quem fez foi o velton para a F-team
e não ei não mudei pois estou aprendendo ainda algumas coisas que fiz foi na tentativa e erro ate dar certo
como esta esse s8??
@[Only registered and activated users can see links. Click Here To Register...] pode usar que esta funcionando de boa
30 minutes:------- Atualizado -------
Assim que eu terminar o s4 tbm irei liberar ele para galera usar
Servidor Apito a por online ?
quais bugs tem ?
tem limite de alguma coisa
bom estou tendo problemas no evento chaos castle.. simplesmente não consigo fazer ele funciona.. creio eu que não seja problemas de configurações
Fale mais sobre esse problema, você não consegue nem entrar no Chaos Castle quando anuncia o enveto?Citação:
Originally Posted by misterclir [Only registered and activated users can see links. Click Here To Register...]bom estou tendo problemas no evento chaos castle.. simplesmente não consigo fazer ele funciona.. creio eu que não seja problemas de configurações
Os eventos estão todos desligados