Button F4


Interface.h
void SwitchTime();

Interface.ccp
void Interface::SwitchTime()
{
if (this->Data[eTIME].OnShow == true)
{
gInterface.DrawMessage(1, "[Time]Off");
this->Data[eTIME].OnShow = false;
}
else
{
gInterface.DrawMessage(1, "[Time]On");
this->Data[eTIME].OnShow = true;
}

}

Controller.cpp
case VK_F4: {
gInterface.SwitchTime();
} break;
Credits
Djagripnos