Alguien me podria decir si estos son los fix del limite de items?
bool CClient::MaxItems()
{
*(unsigned char *)(0x501D9F+2) = 0x50;
*(unsigned char *)(0X501E07+2) = 0x50;
*(unsigned char *)(0X501E82+2) = 0x50;
*(unsigned char *)(0X501F7E+2) = 0x50;
*(unsigned char *)(0X501F03+2) = 0x50;
*(unsigned char *)(0X50227B+2) = 0x50;
*(unsigned char *)(0X5022F7+2) = 0x50;
*(unsigned char *)(0X50271C+2) = 0x50;
*(unsigned char *)(0X502799+2) = 0x50;
*(unsigned char *)(0X502816+2) = 0x50;
*(unsigned char *)(0X502893+2) = 0x50;
*(unsigned char *)(0X5032A3+2) = 0x50;
*(unsigned char *)(0X503382+2) = 0x50;
*(unsigned char *)(0X5033AD+2) = 0x50;
*(unsigned char *)(0X5033D8+2) = 0x50;
*(unsigned char *)(0X503403+2) = 0x50;
*(unsigned char *)(0X50342E+2) = 0x50;
*(unsigned char *)(0X5034DB+2) = 0x50;
*(unsigned char *)(0X503506+2) = 0x50;
*(unsigned char *)(0X5035FC+2) = 0x50;
*(unsigned char *)(0X503627+2) = 0x50;
*(unsigned char *)(0X50366A+2) = 0x50;
*(unsigned char *)(0X5036D3+2) = 0x50;
*(unsigned char *)(0X50376D+2) = 0x50;
*(unsigned char *)(0X5037BD+2) = 0x50;
*(unsigned char *)(0X503961+2) = 0x50;
*(unsigned char *)(0X503989+2) = 0x50;
*(unsigned char *)(0X503A2A+2) = 0x50;
*(BYTE*)(0X503A55+2) = 0x50;
*(BYTE*)(0X503B16+2) = 0x50;
return true;
}
@
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