Offsets:
Código:
// - Crack.
*(BYTE*)(0x4210B5) = 0xEB;
*(BYTE*)(0x420B9B) = 0xEB;
*(BYTE*)(0x420E9B) = 0x74;
*(BYTE*)(0x5403BB) = 0xEB;
*(BYTE*)(0x420E25) = 0xEB;
*(BYTE*)(0x420DB5) = 0xEB;
*(BYTE*)(0x47C726) = 0xEB;
*(BYTE*)(0x47CA46) = 0xEB;
*(BYTE*)(0x47D7F7) = 0xEB;
*(BYTE*)(0x47E2E8) = 0xEB;
// - Main Protect
SetNop(0x421099, 5);
SetNop(0x406DEE, 5);
SetNop(0x406E2E, 5);
SetNop(0x407657, 5);
SetNop(0x40769A, 5);
SetNop(0x4076F0, 5);
SetNop(0x407746, 5);
SetNop(0x41459A, 5);
// - Acentuação.
*(BYTE*)(0x55AEA8) = 0xA0;
// - Antialiased.
*(BYTE*)(0x4211AB + 1) = ANTIALIASED_QUALITY;
*(BYTE*)(0x4211EC + 1) = ANTIALIASED_QUALITY;
*(BYTE*)(0x42122D + 1) = ANTIALIASED_QUALITY;