Outra "Tradução" de arquivo para entrar no catálogo [Somente membros podem ver os links. ]

Código:
<?xml version="1.0" encoding="utf-8"?>
<!--
// ----------------------------------------------------------------------------------
// Description: Event item bag settings                [ Config de Drops de Boxes ]
// ----------------------------------------------------------------------------------
-->
<eventitembag>
    <!--
    itemtype:    Item type from Item.txt                                            //Olhar no Local/Kor/Item(New).txt
    itemindex:    Item index from Item.txt                                        //Olhar no Local/Kor/Item(New).txt
    itemlevel:    Item level (-1 = Any)                                            //Level que o item pode dropar, -1 = qualquer lvl
    minlevel:    Min. character level for drop item                                    //Level do char pro item dropar
    effect:        Drop event effect (0 = None, 1 = Firecracker, 2 = Cherry play)                        //Efeito do drop, 0 = nenhum, 1 = estilo fogos d artificio, 2 = estilo cherry box
    repeat:        Item quantity for drop                                            //Quantidade de items ao dropar
    NameOfBag.xml:    Name of Item Bag for items to drop                                    //Usa o Arquivo com o nome para fazer com que os drops de items ocorram
    -->
    <itemdrop>
        <bag itemtype="14" itemindex="11" itemlevel="0" minlevel="0" repeat="1" effect="0">BoxOfLuck.xml</bag>        //Ao matar monstros, o char no nível 0 ou superior tem a chance de dropar a Box of Luck
        <bag itemtype="14" itemindex="11" itemlevel="1" minlevel="0" repeat="1" effect="0">StarOfXMas.xml</bag>        
        <bag itemtype="14" itemindex="11" itemlevel="2" minlevel="0" repeat="1" effect="1">FireCracker.xml</bag>
        <bag itemtype="14" itemindex="11" itemlevel="3" minlevel="0" repeat="1" effect="0">HeartOfLove.xml</bag>
        <bag itemtype="14" itemindex="11" itemlevel="5" minlevel="0" repeat="1" effect="0">SilverMedal.xml</bag>
        <bag itemtype="14" itemindex="11" itemlevel="6" minlevel="0" repeat="1" effect="0">GoldenMedal.xml</bag>
        <bag itemtype="14" itemindex="11" itemlevel="7" minlevel="0" repeat="1" effect="0">BoxOfHeaven.xml</bag>
        <bag itemtype="14" itemindex="11" itemlevel="8" minlevel="0" repeat="1" effect="0">BoxOfKundun1.xml</bag>
        <bag itemtype="14" itemindex="11" itemlevel="9" minlevel="0" repeat="1" effect="0">BoxOfKundun2.xml</bag>
        <bag itemtype="14" itemindex="11" itemlevel="10" minlevel="0" repeat="1" effect="0">BoxOfKundun3.xml</bag>
        <bag itemtype="14" itemindex="11" itemlevel="11" minlevel="0" repeat="1" effect="0">BoxOfKundun4.xml</bag>
        <bag itemtype="14" itemindex="11" itemlevel="12" minlevel="0" repeat="1" effect="0">BoxOfKundun5.xml</bag>
        <bag itemtype="14" itemindex="11" itemlevel="13" minlevel="0" repeat="1" effect="0">HeartOfDarkLord.xml</bag>
        <bag itemtype="13" itemindex="20" itemlevel="1" minlevel="40" repeat="1" effect="0">RingEvent.xml</bag>
        <bag itemtype="13" itemindex="20" itemlevel="2" minlevel="80" repeat="1" effect="0">FriendShipEvent.xml</bag>
        <bag itemtype="12" itemindex="26" itemlevel="4" minlevel="0" repeat="1" effect="0">TreasureBox.xml</bag>
        <bag itemtype="12" itemindex="32" itemlevel="-1" minlevel="0" repeat="1" effect="0">RedRibbonBox.xml</bag>
        <bag itemtype="12" itemindex="33" itemlevel="-1" minlevel="0" repeat="1" effect="0">GreenRibbonBox.xml</bag>
        <bag itemtype="12" itemindex="34" itemlevel="-1" minlevel="0" repeat="1" effect="0">BlueRibbonBox.xml</bag>
        <bag itemtype="14" itemindex="32" itemlevel="0" minlevel="0" repeat="1" effect="0">PinkChocolateBox.xml</bag>
        <bag itemtype="14" itemindex="33" itemlevel="0" minlevel="0" repeat="1" effect="0">RedChocolateBox.xml</bag>
        <bag itemtype="14" itemindex="34" itemlevel="0" minlevel="0" repeat="1" effect="0">BlueChocolateBox.xml</bag>
        <bag itemtype="14" itemindex="32" itemlevel="1" minlevel="0" repeat="1" effect="0">LightPurpleCandyBox.xml</bag>
        <bag itemtype="14" itemindex="33" itemlevel="1" minlevel="0" repeat="1" effect="0">VermilionCandyBox.xml</bag>
        <bag itemtype="14" itemindex="34" itemlevel="1" minlevel="0" repeat="1" effect="0">DeepBlueCandyBox.xml</bag>
        <bag itemtype="14" itemindex="45" itemlevel="-1" minlevel="0" repeat="1" effect="0">Halloween.xml</bag>
        <bag itemtype="14" itemindex="55" itemlevel="0" minlevel="0" repeat="1" effect="0">GreenChaosBox.xml</bag>
        <bag itemtype="14" itemindex="56" itemlevel="0" minlevel="0" repeat="1" effect="0">RedChaosBox.xml</bag>
        <bag itemtype="14" itemindex="57" itemlevel="0" minlevel="0" repeat="1" effect="0">PurpleChaosBox.xml</bag>
        <bag itemtype="14" itemindex="52" itemlevel="-1" minlevel="0" repeat="1" effect="0">GMGift.xml</bag>
        <bag itemtype="14" itemindex="84" itemlevel="-1" minlevel="0" repeat="1" effect="2">CherryBlossomBox.xml</bag>
        <bag itemtype="14" itemindex="144" itemlevel="-1" minlevel="0" repeat="1" effect="0">OldJewelryBox.xml</bag>
        <bag itemtype="14" itemindex="143" itemlevel="-1" minlevel="0" repeat="1" effect="0">SteelJewelryBox.xml</bag>
        <bag itemtype="14" itemindex="142" itemlevel="-1" minlevel="0" repeat="1" effect="0">ElegantJewelryBox.xml</bag>
        <bag itemtype="14" itemindex="141" itemlevel="-1" minlevel="0" repeat="1" effect="0">ShiningJewelryBox.xml</bag>
        <bag itemtype="14" itemindex="123" itemlevel="0" minlevel="0" repeat="1" effect="0">GoldenBox.xml</bag>
        <bag itemtype="14" itemindex="124" itemlevel="0" minlevel="0" repeat="1" effect="0">SilverBox.xml</bag>
    </itemdrop>
    
    <!--                                [ Item Drop de Monstros ]
    monster:    Monster index from Monster.txt                                //Olhar no Monster.txt
    repeat:        Item count                                        //Quantidade de items ao dropar
    setrate:    Rate for random ancient item (N / 10000)                        //Porcentagem de Dropar item Ancientes
    notify:        Notify with information about killer (0 = Off, 1 = Only in location, 2 = Global)    //Avisa os jogadores quando o monstro for morto, 0 = não avisa, 1 = avisa todos no mesmo mapa que eles, 2 = avisa todo mundo no server
    MonsterName.xml    Name of Monster Bag for items to drop                            //Usa o Arquivo com o nome do monstro para fazer com que os drops de items ocorram
    -->
    <monsterdie>
        <bag monster="55" repeat="1" setrate="0" notify="0">SkeletonKing.xml</bag>
        <bag monster="275" repeat="5" setrate="2500" notify="0">Kundun.xml</bag>
        <bag monster="295" repeat="1" setrate="0" notify="2">Erohim.xml</bag>
        <bag monster="340" repeat="1" setrate="0" notify="0">CrywolfDarkElf.xml</bag>
        <bag monster="349" repeat="1" setrate="0" notify="0">CrywolfBalgass.xml</bag>
        <bag monster="362" repeat="1" setrate="0" notify="0">KanturuMayaHand.xml</bag>
        <bag monster="363" repeat="1" setrate="0" notify="0">KanturuMayaHand.xml</bag>
        <bag monster="361" repeat="1" setrate="0" notify="0">KanturuNightmare.xml</bag>
        <bag monster="365" repeat="1" setrate="0" notify="0">FortunePounch.xml</bag>
        <bag monster="413" repeat="1" setrate="0" notify="0">Harvest.xml</bag>
        <bag monster="459" repeat="3" setrate="0" notify="2">RaklionSelupan.xml</bag>
        <bag monster="561" repeat="6" setrate="2500" notify="2">MedusaEvent.xml</bag>
        <bag monster="647" repeat="1" setrate="0" notify="0">SnakeBegins\\Green.xml</bag>
        <bag monster="648" repeat="1" setrate="0" notify="0">SnakeBegins\\Yellow.xml</bag>
        <bag monster="649" repeat="1" setrate="0" notify="0">SnakeBegins\\Purple.xml</bag>
        <bag monster="650" repeat="1" setrate="0" notify="0">SnakeBegins\\Red.xml</bag>

        <!-- Add SummonTheDemons -->
           <bag monster="653" repeat="2" setrate="0" notify="0">SummonTheDemons\\GoldenTitan.xml</bag>
        <bag monster="654" repeat="2" setrate="0" notify="0">SummonTheDemons\\GoldenTantalos.xml</bag>
        <bag monster="655" repeat="2" setrate="0" notify="0">SummonTheDemons\\GoldenErohim.xml</bag>
        <bag monster="656" repeat="2" setrate="0" notify="0">SummonTheDemons\\GoldenHellMaine.xml</bag>
        <bag monster="657" repeat="2" setrate="0" notify="0">SummonTheDemons\\GoldenKundun.xml</bag>
    </monsterdie>
                    [ Abaixo são valores Estáticos, não precisa Editar ]
    <!--
    type:    Static value, do not edit it
    -->
    <special>
        <bag type="0">CastleMix.xml</bag>            <!-- Castle Siege lord mix -->
        <bag type="1">BloodCastle\\Castle1.xml</bag>        <!-- Blood Castle 1 reward -->
        <bag type="2">BloodCastle\\Castle2.xml</bag>        <!-- Blood Castle 2 reward -->
        <bag type="3">BloodCastle\\Castle3.xml</bag>        <!-- Blood Castle 3 reward -->
        <bag type="4">BloodCastle\\Castle4.xml</bag>        <!-- Blood Castle 4 reward -->
        <bag type="5">BloodCastle\\Castle5.xml</bag>        <!-- Blood Castle 5 reward -->
        <bag type="6">BloodCastle\\Castle6.xml</bag>        <!-- Blood Castle 6 reward -->
        <bag type="7">BloodCastle\\Castle7.xml</bag>        <!-- Blood Castle 7 reward -->
        <bag type="8">BloodCastle\\Castle8.xml</bag>        <!-- Blood Castle 8 reward -->
        <bag type="9">IllusionTemple\\Temple1.xml</bag>        <!-- Illusion Temple 1 reward -->
        <bag type="10">IllusionTemple\\Temple2.xml</bag>    <!-- Illusion Temple 2 reward -->
        <bag type="11">IllusionTemple\\Temple3.xml</bag>    <!-- Illusion Temple 3 reward -->
        <bag type="12">IllusionTemple\\Temple4.xml</bag>    <!-- Illusion Temple 4 reward -->
        <bag type="13">IllusionTemple\\Temple5.xml</bag>    <!-- Illusion Temple 5 reward -->
        <bag type="14">IllusionTemple\\Temple6.xml</bag>    <!-- Illusion Temple 6 reward -->
        <bag type="15">CherryBlossom\\WhiteMix.xml</bag>    <!-- Cherry Blossom white branch mix -->
        <bag type="16">CherryBlossom\\RedMix.xml</bag>        <!-- Cherry Blossom red branch mix -->
        <bag type="17">CherryBlossom\\GoldMix.xml</bag>        <!-- Cherry Blossom gold branch mix -->
        <bag type="18">GoldenArcher.xml</bag>            <!-- Golden Archer reward (Rena) -->
        <bag type="19">ChaosCastle\\Castle1.xml</bag>        <!-- Chaos Castle 1 reward -->
        <bag type="20">ChaosCastle\\Castle2.xml</bag>        <!-- Chaos Castle 2 reward -->
        <bag type="21">ChaosCastle\\Castle3.xml</bag>        <!-- Chaos Castle 3 reward -->
        <bag type="22">ChaosCastle\\Castle4.xml</bag>        <!-- Chaos Castle 4 reward -->
        <bag type="23">ChaosCastle\\Castle5.xml</bag>        <!-- Chaos Castle 5 reward -->
        <bag type="24">ChaosCastle\\Castle6.xml</bag>        <!-- Chaos Castle 6 reward -->
        <bag type="25">ChaosCastle\\Castle7.xml</bag>        <!-- Chaos Castle 7 reward -->
        <bag type="26">DevilSquare\\Position1.xml</bag>        <!-- Devil Square reward for 1 position -->
        <bag type="27">DevilSquare\\Position2.xml</bag>        <!-- Devil Square reward for 2 position -->
        <bag type="28">DevilSquare\\Position3.xml</bag>        <!-- Devil Square reward for 3 position -->
    </special>
</eventitembag>