Pessoal, vim postar esse main codado pelo Nemesis, e que server para Season1,2,3,4,5,6
Esta é a nova atualização a partir de: "GE" Versão: 1.9.0.0, todos os novos recursos são descritos abaixo:

Informação
//——————————————————————————————————–
// – Project: Game Engine
// – Edition: DarkSide
// – Version: 1.9.0.0
// – Current: Stable
//——————————————————————————————————–
// – Developer: Nemesis
//——————————————————————————————————–
// Change Log:
//——————————————————————————————————–
– Added New: LoadSound Class & PlaySound Class (with new methods for this)
– Changed On: Minimap Class (Added: Dinamic Folder Location for: Images)
– Fixed On: Minimap Class (Problems with Valley of Loren Map using Portals)
– Added On: Engine.ini -> ‘IsGlt’ to Enable\Disable (Out of Game) Glow Tron
– Fixed On: Item Class (Problems with Custom Jewels Aplication for Item)
– Fixed Bug: Master Skill Three Open\Close Events by Pressing: ‘A’ Key
– Added New: Glow Tron CheckBox on: Interface Class (ON/OFF) on Game Process
– Added New: Glow Tron Switcher State in Game to (SHOW/HIDE) Glowing Effect
– Changed On: Engine.ini -> ‘Extras’ & ‘IsFnt’ New Key (File: ‘FontText.bmd’)
– Added New: FontText.bmd File (Can be opened with: Notepad) to Change Font
– Added New: ‘Shader’ (LOAD/READ) Files from: CG (.vp & .fp) Fragments & Vertex
– Added On: ‘Custom\Interface’ Folder Files: ‘GlowTron_Check’ & ‘GlowTron_Uncheck’
– Added On: ‘Custom’ -> ‘Sound’ Folder with File: ‘Tick.wav’ (Used by Custom Interface)
– Added New: Common.bmd File using: ‘Encription’ to: (LOAD/READ) Server Info



Imagens:



Game Engine 1.9.0.0:
[Somente membros podem ver os links. ]

Encoder:
[Somente membros podem ver os links. ]

Método de como utilizar o Encoder:
Dica
1 - Abrir: arquivo Common.txt com o bloco de notas
2 - Edit: arquivo Common.txt mudando com o seu servidor: IP, Versão & Serial
3 - Execute: arquivo Enc.bat criar o seu: Arquivo Common.bmd
4 - Recortar e Colar: Arquivo Common.bmd em: Pasta 'Data \ Custom \ Local \'
5 - Tudo pronto! Apreciá-lo a partir de: GE 1.9.0.0


Créditos: