Bom dia,
como o título diz, tô com uma certa dúvida!
Adicionei Custom Jewel ao MuServer season 6 do Louis upd mais recente (16).
Fiz alterações aparentemente corretas no MuServer e no client, segue as linhas que alterei;
MuServer/Data/Item.txt
//=====================================
// Custom Jewel
//=====================================
200 * 0 1 1 1 0 0 "Jewel Of Level" 0 0
201 * 0 1 1 1 0 0 "Jewel Of Skill" 0 0
202 * 0 1 1 1 0 0 "Jewel Of Luck" 0 0
203 * 0 1 1 1 0 0 "Jewel Of Adicional" 0 0
204 * 0 1 1 1 0 0 "Jewel Of Options7" 0 0
205 * 0 1 1 1 0 0 "Jewel Of Excelentt" 0 0
206 * 0 1 1 1 0 0 "Jewel Of Socket" 0 0
MuServer/Data/Custom/CustomJewel.txt
0
//Index ItemIndex MinItemLevel MaxItemLevel MaxItemOption1 MaxItemOption2 MinItemOption3 MaxItemOption3 MinItemNewOption MaxItemNewOption MaxItemSetOption MinItemSocketOption MaxItemSocketOption EnableSlotWeapon EnableSlotArmor EnableSlotWing SuccessRate_AL0 SuccessRate_AL1 SuccessRate_AL2 SuccessRate_AL3 SalePrice ModelName
0 7368 0 14 * * * * * * * * * * * * 100 100 100 100 20 "Jewel180" //Jewel Of Level
1 7369 0 15 0 * * * * * * * * * * * 100 100 100 100 20 "Jewel181" //Jewel Of Skill
2 7370 0 15 * 0 * * * * * * * * * * 100 100 100 100 20 "Jewel182" //Jewel Of Luck
3 7371 0 15 * * * 6 * * * * * * * * 100 100 100 100 20 "Jewel183" //Jewel Of Adicional
4 7372 0 15 * * * * * 5 * * * * * * 100 100 100 100 20 "Jewel184" //Jewel Of Excelentt
5 7373 0 15 * * * * * * * * * * * * 100 100 100 100 20 "Jewel185" //Options7
6 7374 0 15 * * * * * * * * * * * * 100 100 100 100 20 "Jewel186" //Jewel Of Socket
end
1
//Index Level Option1 Option2 Option3 NewOption SetOption SocketOption
0 1 0 0 0 0 0 0
1 0 1 0 0 0 0 0
2 0 0 1 0 0 0 0
3 0 0 0 7 0 0 0
4 0 0 0 0 1 0 0
5 0 0 0 0 0 1 0
6 0 0 0 0 0 0 1
end
2
//Index Level Option1 Option2 Option3 NewOption SetOption SocketOption
end
Gerador_de_Main/CustomJewel.txt
0
//Index ItemIndex MinItemLevel MaxItemLevel MaxItemOption1 MaxItemOption2 MinItemOption3 MaxItemOption3 MinItemNewOption MaxItemNewOption MaxItemSetOption MinItemSocketOption MaxItemSocketOption EnableSlotWeapon EnableSlotArmor EnableSlotWing SuccessRate_AL0 SuccessRate_AL1 SuccessRate_AL2 SuccessRate_AL3 SalePrice ModelName
0 7368 0 14 * * * * * * * * * * * * 100 100 100 100 20 "Jewel180" //Jewel Of Level
1 7369 0 15 0 * * * * * * * * * * * 100 100 100 100 20 "Jewel181" //Jewel Of Skill
2 7370 0 15 * 0 * * * * * * * * * * 100 100 100 100 20 "Jewel182" //Jewel Of Luck
3 7371 0 15 * * * 6 * * * * * * * * 100 100 100 100 20 "Jewel183" //Jewel Of Adicional
4 7372 0 15 * * * * * 5 * * * * * * 100 100 100 100 20 "Jewel184" //Jewel Of Excelentt
5 7373 0 15 * * * * * * * * * * * * 100 100 100 100 20 "Jewel185" //Options7
6 7374 0 15 * * * * * * * * * * * * 100 100 100 100 20 "Jewel186" //Jewel Of Socket
end
1
//Index Level Option1 Option2 Option3 NewOption SetOption SocketOption
0 1 0 0 0 0 0 0
1 0 1 0 0 0 0 0
2 0 0 1 0 0 0 0
3 0 0 0 7 0 0 0
4 0 0 0 0 1 0 0
5 0 0 0 0 0 1 0
6 0 0 0 0 0 0 1
end
2
//Index Level Option1 Option2 Option3 NewOption SetOption SocketOption
end
No Cliente;
Data/Local/Por/ItemToolTip.bmd
14 200 "Jewel of Level" 3 1 2 0 1 -1 365 8 366 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
14 201 "Jewel of Skill" 3 1 2 0 1 -1 365 8 367 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
14 202 "Jewel of Luck" 3 1 2 0 1 -1 365 8 368 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
14 203 "Jewel of Adicional" 3 1 2 0 1 -1 365 8 369 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
14 204 "Jewel of Options7" 3 1 2 0 1 -1 365 8 370 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
14 205 "Jewel of Excelentt" 3 1 2 0 1 -1 365 8 371 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
14 206 "Jewel of Socket" 3 1 2 0 1 -1 365 8 372 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0 -1 0
Data/Local/Por/ItemToolTipText.bmd
365 -1 "Jewelry used to increase item level"
366 -1 "Jewelry to increase skill"
367 -1 "Jewelry to increase Luck"
368 -1 "Jewelry to increase Aditional"
369 -1 "Jewelry to increase Excelente"
370 -1 "Jewelry to leave the item with 7 options"
371 -1 "Jewel to increase socket"
Data/Local/Por/Item.bmd
200 -1 257 0 0 1 1 1 "Jewel of Level" 0 0
201 -1 257 0 0 1 1 1 "Jewel of Skill" 0 0
202 -1 257 0 0 1 1 1 "Jewel of Luck" 0 0
203 -1 257 0 0 1 1 1 "Jewel of Adicional" 0 0
204 -1 257 0 0 1 1 1 "Jewel Of Options7" 0 0
205 -1 257 0 0 1 1 1 "Jewel of Excellentt" 0 0
206 -1 257 0 0 1 1 1 "Jewel of Socket" 0 0
E joguei os itens.bmd e texturas na pasta Data/Item (Com o nome de acordo ao CustomJewel.txt). Não sei o que pode está ocasionando o erro, se alguém puder ajudar, agradeceria muito!
O erro em imagem, para identificar melhor;